

Researching Hull B then allows captains to proceed to Wyoming. Finally, captains should research Hull B to obtain more hit points and some AA guns. Next captains should research Gun Fire Control System Mk3 Mod. Just like any other ship, it's generally best to remain with the fleet and always angle her armor from enemy battleships.Ĭaptains should first and foremost research Propulsion Modification 2 to improve the abysmal top speed to something workable. Don't be afraid of destroyers blast them with a broadside and turn away in anticipation of their torpedoes.

Load AP shells and citadel cruisers and battleships at close range turn away and kite once the enemy begins to give chase. Make sure that South Carolina is always headed towards the fight. She is not a long-range sniper she is a brawler. Players who want to do well with her must utilize her strengths. battleships until the Tier VIII North Carolina - and maintains a still painfully slow top speed of only 18 knots when fully upgraded. She does have severe limitations, however, when it comes to her top speed - a pattern that is repeated with the succeeding U.S. South Carolina is one of the first ships in the game to feature super-firing main turrets which allows for maximum firepower while not showing the full broadside of the ship. For her tier, she has quite good armor and range, which prove to only be a problem when she faces higher tier ships. The first battleship in the American tech tree, South Carolina is a fairly decent ship.
