
Then they get torped by another DD because they were sitting still in their smoke. Worse still are the DDs that sail forward, pop smoke and sit still in their smoke, effectively blinding their own team. Then there are some that get themselves killed in extremely ridiculous ways. Then they get spotted and killed easily because they were all by themselves deep in enemy territory. Or they go wide around the map by themselves in order to farm damage off enemy BBs in the back. Instead they just sail around in circles together with the cruisers and BBs. They don't contest the caps at all, do not spot, do not screen the fleet against enemy DDs and torps. If you have a competent carrier player who supports the team then all good, but too many times this game is ruined by noob cv skippers who play for themselves and doom the team to defeat.Īnd I have been in plenty of non-CV games where our scrub DD players doom the team to defeat because of their bad play. Have you ever been in a battle where your carrier doesn't spot, doesn't provide air cover and you are consistently barraged by rocket, torpedo and bombing attacks? This has become the reality for me playing WoWs. DD's have been reduced to long distance torp machines. This is part of the reason we see so many Shimakazes in high tier battles. I have to wait a few minutes to see if any radar cruisers are nearby and then use up my precious smoke on evading planes.

However every time I do so I get hammered by radar and planes. As a DD player I've been 'noob' bashed in the chat for not moving forward enough in zones. Along with radar cruisers, carriers make it harder and harder to be a useful DD player, especially for a zone bully like a German DD. I understand that too many DDs are bad for battleship players, but good cruiser players should be helping. Having 2 or 3 carriers per team at lower tiers often means that using a DD is almost a waste of time. This does not happen with other ship classes.Ĭarriers have also made DD playing much worse. If there is a marked skill difference between the two CV players, then the battle is already strongly unbalanced.

Carriers have too much influence on the game.
